Dilay is a 3D sculpting application that provides an intuitive workflow using a number of powerful modeling tools. As each tool locally subdivides the mesh where more details are required, Dilay allows artists to rapidly create complex meshes.
2017/11/07 Dilay 1.6.1 release
- Added fallback method for wireframe rendering
2017/10/30 Dilay 1.6.0 release
Added Trim tool
Added support for rotating meshes, sketches and sketch nodes
Added new shortcuts
Added info pane to show shortcuts and general informations
Added lock-plane option to Flatten tool
Added constant-height option to Draw tool
Improved graphics-tablet support
Improved performance and general tool handling
2016/06/28 Due to personal reasons, the development of Dilay currently experiences an unexpected slowdown. This is only temporary and there will be a new version of Dilay not later than early 2017. In the meantime, please continue posting feedback, bug reports, and feature requests either over at Github or /r/dilay.
2016/05/01 There now is a Dilay subreddit. Feel free to post feedback, bug reports, feature requests, and most importantly, visuals of your creations that have been modeled with the help of Dilay.
2016/04/10 Dilay 1.5.0 release
Added a relative-radius mode to the sculpting tools where the radius of each tool depends on the distance to the viewport
Added an optional floor plane
Added a mouse-wheel shortcut to change the intensity/smoothness of the sculpting tools
Added a scrollbar that shows up when there is not enough space for showing all tools
Fixed a severe bug that led to invalid config and save files
Fixed compilation on FreeBSD (thanks, AMDmi3)
2016/02/14 Dilay 1.4.0 release
Added configuration dialog
Added graphics-tablet support (pressure sensitive sculpting tools)
2016/01/03 Dilay 1.3.0 release
Sped up runtime performance, e.g., converting a sketch to a sculptable mesh now utilizes multiple CPU cores if available.
Improved the Pinch-mode when sketching spheres.
Sketches can now be saved to file and loaded from file.
Added some minor improvements.
Added a section about Sketching to the manual
2015/10/31 Dilay 1.2.0 release
- Refactored sketch smoothing.
2015/10/04 Dilay 1.1.0 release
- Added a prototypical implementation for sketching meshes (Example).
2015/08/20 Dilay 1.0.1 release
Fixed the Intensity slider of the Smooth-tool so that it is initially disabled if the “Relax only”-checkbox is activated.
Fixed the “Move mesh”-tool so that it does not push a scene snapshot to the history when it is invoked, but when a mesh is actually moved.
2015/07/20 Dilay 1.0.0 release